I was thinking about games that test hitting doubles and none of them, in my mind, really simulate the idea of trying to hit a double to finish a game of x01. Maybe they are not designed for that but I wanted a game/drill that did and so I put this out here for feedback and comments.

Banz's 74

As the name suggests this has common DNA with Bob's 27. The idea is this:

You start with 74 points and you have the following finishes to attempt in this order.

40

32

36

20

16

24

8

The idea is that these finishes are to be approached exactly as you would if you were sat on (for example) 40 in a game of 501. If you hit D20 first dart you did it. If you hit S1 first dart you now have 39 left to deal with.

You have one visit to take out each number.

If you succeed you add the finish to your score.

If you fail you subtract the finish from your score.

Darts do not carry over so if you hit D20 first dart your turn is over and you shouldn't throw at the next number.

The maximum is score is 250 which is 74 + (40+32+36+20+16+24+8).

If you go below zero your game is over.

This is a game that it is possible to get a perfect score on. Taking out all 7 numbers in one visit each is good darts but not beyond the realms of possibility.

Here's an example of a game I played the other day.

Start:...........74

Hit 40.........114

Hit 32..........146

Hit 36..........182

Hit 20...........202

Hit 16...........218

Miss 24.........194

Miss 8...........186

Final score: 186.

I like the idea of starting on 74 as the perfect game winds up being 250 and it also allows you to fail both 40 and 32 yet stay alive.

If enough people think there's merit in this game then I'll set up a proper forum challenge type post. I've only played it a couple of times and don't know if it's that good yet!

As I said at the top, feedback and comments are welcomed!

Banz's 74

As the name suggests this has common DNA with Bob's 27. The idea is this:

You start with 74 points and you have the following finishes to attempt in this order.

40

32

36

20

16

24

8

The idea is that these finishes are to be approached exactly as you would if you were sat on (for example) 40 in a game of 501. If you hit D20 first dart you did it. If you hit S1 first dart you now have 39 left to deal with.

You have one visit to take out each number.

If you succeed you add the finish to your score.

If you fail you subtract the finish from your score.

Darts do not carry over so if you hit D20 first dart your turn is over and you shouldn't throw at the next number.

The maximum is score is 250 which is 74 + (40+32+36+20+16+24+8).

If you go below zero your game is over.

This is a game that it is possible to get a perfect score on. Taking out all 7 numbers in one visit each is good darts but not beyond the realms of possibility.

Here's an example of a game I played the other day.

Start:...........74

Hit 40.........114

Hit 32..........146

Hit 36..........182

Hit 20...........202

Hit 16...........218

Miss 24.........194

Miss 8...........186

Final score: 186.

I like the idea of starting on 74 as the perfect game winds up being 250 and it also allows you to fail both 40 and 32 yet stay alive.

If enough people think there's merit in this game then I'll set up a proper forum challenge type post. I've only played it a couple of times and don't know if it's that good yet!

As I said at the top, feedback and comments are welcomed!

Darts: Harrows Glen Durrant Duzza Series 2 24g, short Harrows Supergrip shafts, Harrows flights (Marathon/Retina/Optix/Rapide)

Best 501: 13 darts (League), 14 darts (Pro Darter)

Best Checkout: 154 (League), 160 (Pro Darter)